The first time I played Halo: Combat Evolved, and looking at the art books from that game were the first time I got hooked on the idea of art and creative work as a career choice.
Getting to design the controller for the Xbox Elite series Halo Infinite controller was a full circle moment. From getting to concept up various takes on what the iconic universe of Halo has to offer with its rich graphic language, to working on production finishes to add depth and shine to the experience,
A small team of us had the opportunity to develop and design the Velocity Architecture icon for the new Xbox consoles.
Getting to work with an Xbox team on this Xbox PR graphic, the problem to solve for was how to show a lot of different bodies of copy that each share an idea that needs to be visually representative of cultural phrases.
This one was fun because I used Blender to create the gaming planet, and worked out various ways to show in an icon or graphic form the various relationships.
On this project I got to collaborate with other designers, and come in to help provide creative, and compositional touches to this Xbox Infographic.
The client’s brief asked to create an infographic to showcase the amount of cars available and their country of origin. I set out to find a way to utilize the shapes of the countries to recreate the Forza logo.